2025/12/15 Update
Updated PEPS Hooked up new PRC8 GUI event. Updated nim tools. Updated readme.
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@@ -59,6 +59,8 @@ void main()
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string sAssociateType = ai_GetAssociateType(oMaster, oCreature);
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ai_CheckAssociateData(oMaster, oCreature, sAssociateType);
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ai_CheckPCStart(oMaster);
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// When a henchman dies and is brought back the plot flag can be set to TRUE!
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SetPlotFlag(oCreature, FALSE);
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if(AI_HENCHMAN_WIDGET)
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{
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// This keeps widgets from disappearing and reappearing.
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