#include "mk_inc_craft" void main() { object oPC = GetPCSpeaker(); object oTarget = OBJECT_SELF; CISetCurrentModMode(oPC,X2_CI_MODMODE_INVALID ); MK_GenericDialog_CleanUp(); MK_SetPlayerTargetScript(MK_CCOH_ONPLAYERTARGETSCRIPT); EnterTargetingMode(oPC, OBJECT_TYPE_CREATURE, MOUSECURSOR_MAGIC); }