Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
10 lines
333 B
Plaintext
10 lines
333 B
Plaintext
#include "ld_forge"
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void main()
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{
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DoEnhancements(GetFirstItemInInventory(GetLocalObject(OBJECT_SELF,"Forge")),
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GetLocalString(OBJECT_SELF,"Mods"));
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effect eForge = EffectVisualEffect(VFX_FNF_SOUND_BURST_SILENT);
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ApplyEffectToObject(DURATION_TYPE_INSTANT,eForge,GetLocalObject(OBJECT_SELF,"Forge"));
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}
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