Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
16 lines
477 B
Plaintext
16 lines
477 B
Plaintext
//::///////////////////////////////////////////////
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//:: Name: pv_set_sell
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//:://////////////////////////////////////////////
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/*
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Sets the current item to be show to buyers
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*/
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//:://////////////////////////////////////////////
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void main()
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{
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object oNPCMerchant = OBJECT_SELF;
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string strItemName = GetName(GetLocalObject(oNPCMerchant, "PV_ITEM_CHOSEN"));
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// No need to set it to false :P
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DeleteLocalInt(oNPCMerchant, "PV_DONT_SHOW_BUYER" + strItemName);
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}
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