Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
22 lines
720 B
Plaintext
22 lines
720 B
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Name: pv_show_item
|
|
//:://////////////////////////////////////////////
|
|
/*
|
|
Determines if we've reaches the maximum
|
|
number of item to display in a page.
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
int StartingConditional()
|
|
{
|
|
object oNPCMerchant = OBJECT_SELF;
|
|
|
|
if (GetLocalInt(oNPCMerchant, "PV_NUM_DISPLAY_ITEM") <= GetLocalInt(oNPCMerchant, "PV_TOTAL_NUM_ITEMS"))
|
|
{
|
|
SetLocalInt(oNPCMerchant, "PV_NUM_DISPLAY_ITEM", GetLocalInt(oNPCMerchant, "PV_NUM_DISPLAY_ITEM") + 1);
|
|
return TRUE;
|
|
}
|
|
|
|
SetLocalInt(oNPCMerchant, "PV_NUM_DISPLAY_ITEM", GetLocalInt(oNPCMerchant, "PV_NUM_DISPLAY_ITEM") + 1);
|
|
return FALSE;
|
|
}
|