Aschbourne_PRC8/_module/nss/_mageonlydoor.nss
GetOffMyYarn 7f75e229f9 Adds and Changes
Added missing crafting maps, removed unnecessary maps, changed a few miscellaneous things.
2024-09-14 13:52:39 -04:00

48 lines
1.2 KiB
Plaintext

///////////////////////////////////////
// Door Script - Allows on Mages to enter
//
////////////////////////////////////////
void main()
{
DelayCommand(30.0, ActionCloseDoor(OBJECT_SELF));
object oClicker = GetClickingObject();
object oTarget = GetTransitionTarget(OBJECT_SELF);
location lLoc = GetLocation(oTarget);
location lLoc2 = GetLocation(GetObjectByTag("WP_Throw_out"));
int oClass_1 = GetClassByPosition(1, oClicker);
int oClass_2 = GetClassByPosition(2, oClicker);
int oClass_3 = GetClassByPosition(3, oClicker);
int iPassed = 0;
if ((oClass_1==CLASS_TYPE_BARD)||(oClass_1==CLASS_TYPE_SORCERER))
iPassed = 1 ;
if((iPassed == 0) && (oClass_1==CLASS_TYPE_WIZARD))
iPassed = 1 ;
if ((oClass_2==CLASS_TYPE_BARD)||(oClass_2==CLASS_TYPE_SORCERER))
iPassed = 1 ;
if((iPassed == 0) && (oClass_2==CLASS_TYPE_WIZARD))
iPassed = 1 ;
if ((oClass_3==CLASS_TYPE_BARD)||(oClass_3==CLASS_TYPE_SORCERER))
iPassed = 1 ;
if((iPassed == 0) && (oClass_3==CLASS_TYPE_WIZARD))
iPassed = 1 ;
switch (iPassed)
{
case 0:
AssignCommand(oClicker,JumpToLocation(lLoc2));
break;
case 1:
AssignCommand(oClicker,JumpToLocation(lLoc));
break;
}
}