Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
		
			
				
	
	
		
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
| {
 | |
|   "__data_type": "UTW ",
 | |
|   "Appearance": {
 | |
|     "type": "byte",
 | |
|     "value": 3
 | |
|   },
 | |
|   "Comment": {
 | |
|     "type": "cexostring",
 | |
|     "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
 | |
|   },
 | |
|   "Description": {
 | |
|     "type": "cexolocstring",
 | |
|     "value": {}
 | |
|   },
 | |
|   "HasMapNote": {
 | |
|     "type": "byte",
 | |
|     "value": 0
 | |
|   },
 | |
|   "LinkedTo": {
 | |
|     "type": "cexostring",
 | |
|     "value": ""
 | |
|   },
 | |
|   "LocalizedName": {
 | |
|     "type": "cexolocstring",
 | |
|     "value": {
 | |
|       "0": "Rogue_Start",
 | |
|       "id": 14817
 | |
|     }
 | |
|   },
 | |
|   "MapNote": {
 | |
|     "type": "cexolocstring",
 | |
|     "value": {}
 | |
|   },
 | |
|   "MapNoteEnabled": {
 | |
|     "type": "byte",
 | |
|     "value": 1
 | |
|   },
 | |
|   "PaletteID": {
 | |
|     "type": "byte",
 | |
|     "value": 4
 | |
|   },
 | |
|   "Tag": {
 | |
|     "type": "cexostring",
 | |
|     "value": "Rogue_Start"
 | |
|   },
 | |
|   "TemplateResRef": {
 | |
|     "type": "resref",
 | |
|     "value": "start_elf024"
 | |
|   }
 | |
| }
 |