{
  "__data_type": "GIC ",
  "Creature List": {
    "type": "list",
    "value": []
  },
  "Door List": {
    "type": "list",
    "value": [
      {
        "__struct_id": 8,
        "Comment": {
          "type": "cexostring",
          "value": "CorridorExit"
        }
      }
    ]
  },
  "Encounter List": {
    "type": "list",
    "value": []
  },
  "List": {
    "type": "list",
    "value": []
  },
  "Placeable List": {
    "type": "list",
    "value": [
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Hidden trap door trigger V1.1\r\n\r\nMake a waypoint that has a tag of DST_<tag of this trigger> and when the user opens and uses the door they will be moved to that location.\r\n\r\nThe reflex save is the distance in meters that the player can find the hidden door. \r\n\r\nThe willpower save is the DC of finding this door."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Hidden trap door trigger V1.1\r\n\r\nMake a waypoint that has a tag of DST_<tag of this trigger> and when the user opens and uses the door they will be moved to that location.\r\n\r\nThe reflex save is the distance in meters that the player can find the hidden door. \r\n\r\nThe willpower save is the DC of finding this door."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Hidden trap door trigger V1.1\r\n\r\nMake a waypoint that has a tag of DST_<tag of this trigger> and when the user opens and uses the door they will be moved to that location.\r\n\r\nThe reflex save is the distance in meters that the player can find the hidden door. \r\n\r\nThe willpower save is the DC of finding this door."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Low treasure script."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Low treasure script."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Low treasure script."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Low treasure script."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Box / Crate - 3 (Medium treasure script)"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Box / Crate - 3 (Medium treasure script)"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Box / Crate - 3 (Medium treasure script)"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Box / Crate - 3 (Medium treasure script)"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Box / Crate - 3 (Medium treasure script)"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Freestanding Torch Bracket"
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Low treasure script."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Low treasure script."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Low treasure script."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Low treasure script."
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": "Low treasure script."
        }
      }
    ]
  },
  "SoundList": {
    "type": "list",
    "value": [
      {
        "__struct_id": 6,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "PlayInToolset": {
          "type": "byte",
          "value": 1
        }
      }
    ]
  },
  "StoreList": {
    "type": "list",
    "value": []
  },
  "TriggerList": {
    "type": "list",
    "value": [
      {
        "__struct_id": 1,
        "Comment": {
          "type": "cexostring",
          "value": ""
        }
      },
      {
        "__struct_id": 1,
        "Comment": {
          "type": "cexostring",
          "value": ""
        }
      },
      {
        "__struct_id": 1,
        "Comment": {
          "type": "cexostring",
          "value": ""
        }
      }
    ]
  },
  "WaypointList": {
    "type": "list",
    "value": [
      {
        "__struct_id": 5,
        "Comment": {
          "type": "cexostring",
          "value": ""
        }
      },
      {
        "__struct_id": 5,
        "Comment": {
          "type": "cexostring",
          "value": ""
        }
      },
      {
        "__struct_id": 5,
        "Comment": {
          "type": "cexostring",
          "value": ""
        }
      },
      {
        "__struct_id": 5,
        "Comment": {
          "type": "cexostring",
          "value": ""
        }
      },
      {
        "__struct_id": 5,
        "Comment": {
          "type": "cexostring",
          "value": ""
        }
      },
      {
        "__struct_id": 5,
        "Comment": {
          "type": "cexostring",
          "value": ""
        }
      }
    ]
  }
}
