Initial upload
Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
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41
_module/nss/jw_clric_gvgold.nss
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41
_module/nss/jw_clric_gvgold.nss
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////::///////////////////////////////////////////////
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//:: FileName jw_clric_gvgold
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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//:: Created By: Script Wizard
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//:: Created On: 17/08/2002 18:14:12
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//:://////////////////////////////////////////////
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#include "nw_i0_tool"
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void main()
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{
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// Give the speaker some gold
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// GiveGoldToCreature(GetPCSpeaker(), 400);
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object oPC=GetPCSpeaker();
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int nLevels=GetFactionAverageLevel(oPC);
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int nExp=100;
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if (nLevels>4)
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{
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nExp=nExp/(nLevels-3);
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}
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RewardPartyGP(nExp, GetPCSpeaker());
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// Give the speaker some XP
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// GiveXPToCreature(GetPCSpeaker(), 250);
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// Remove items from the player's inventory
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object oItemToTake;
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oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "jw_ogre_head");
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if(GetIsObjectValid(oItemToTake) != 0)
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DestroyObject(oItemToTake);
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// Give the speaker some XP
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RewardPartyXP(50, GetPCSpeaker());
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}
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