Initial upload
Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
This commit is contained in:
198
_module/nss/jw_deepinsi_exit.nss
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198
_module/nss/jw_deepinsi_exit.nss
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void main()
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{
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{
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object oLeaving=GetExitingObject();
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if (!GetIsPC(oLeaving))
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{
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return;
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}
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object oObject = GetFirstObjectInArea();
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int nPCinArea=FALSE;
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location lLoc;
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object oItem;
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// first of all, check every object in the area and see if it is a PC.
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object oTest=GetFirstPC();
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// Test to make sure the activator is a DM, or is a DM
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// controlling a creature.
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while (GetIsObjectValid(oTest) == TRUE)
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{
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if ((GetArea(oTest) == OBJECT_SELF)&&(!GetIsDM(oTest)))
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{
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nPCinArea = TRUE;
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return;
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}
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oTest=GetNextPC();
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}
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//while (GetIsObjectValid(oObject))
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// {
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// if (GetIsPC(oObject))
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// {
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// nPCinArea = TRUE;
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// return;
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// }
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// oObject=GetNextObjectInArea();
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// }
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// if not, then run the next bit of the script
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if (nPCinArea != TRUE)
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{
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// destroy placeables
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int nIdx=0;
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oObject = GetObjectByTag("jw_transf_obj");
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while (GetIsObjectValid(oObject))
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{
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SetPlotFlag(oObject,0);
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DestroyObject(oObject);
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nIdx++;
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oObject = GetObjectByTag("jw_transf_obj",nIdx);
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}
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// create birdcage
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nIdx=0;
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oObject = GetObjectByTag("jw_wp_obj_bc");
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while (GetIsObjectValid(oObject))
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{
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CreateObject(OBJECT_TYPE_PLACEABLE,"jw_transf_obj_bc",GetLocation(oObject));
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nIdx++;
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oObject = GetObjectByTag("jw_wp_obj_bc",nIdx);
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}
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// create bookshelf
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nIdx=0;
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oObject = GetObjectByTag("jw_wp_obj_bk");
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while (GetIsObjectValid(oObject))
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{
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CreateObject(OBJECT_TYPE_PLACEABLE,"jw_transf_obj_bk",GetLocation(oObject));
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nIdx++;
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oObject = GetObjectByTag("jw_wp_obj_bk",nIdx);
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}
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// create urn
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nIdx=0;
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oObject = GetObjectByTag("jw_wp_obj_ur");
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while (GetIsObjectValid(oObject))
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{
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CreateObject(OBJECT_TYPE_PLACEABLE,"jw_transf_obj_ur",GetLocation(oObject));
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nIdx++;
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oObject = GetObjectByTag("jw_wp_obj_ur",nIdx);
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}
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// create brazier
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nIdx=0;
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oObject = GetObjectByTag("jw_wp_obj_br");
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while (GetIsObjectValid(oObject))
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{
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CreateObject(OBJECT_TYPE_PLACEABLE,"jw_transf_obj_br",GetLocation(oObject));
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nIdx++;
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oObject = GetObjectByTag("jw_wp_obj_br",nIdx);
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}
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// create statue
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nIdx=0;
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oObject = GetObjectByTag("jw_wp_obj_st");
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while (GetIsObjectValid(oObject))
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{
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CreateObject(OBJECT_TYPE_PLACEABLE,"jw_transf_obj_st",GetLocation(oObject));
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nIdx++;
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oObject = GetObjectByTag("jw_wp_obj_st",nIdx);
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}
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// create chest
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nIdx=0;
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oObject = GetObjectByTag("jw_wp_obj_ch");
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while (GetIsObjectValid(oObject))
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{
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CreateObject(OBJECT_TYPE_PLACEABLE,"jw_transf_obj_ch",GetLocation(oObject));
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nIdx++;
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oObject = GetObjectByTag("jw_wp_obj_ch",nIdx);
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}
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oObject = GetFirstObjectInArea();
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while (GetIsObjectValid(oObject) == TRUE)
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{
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// if (GetIsEncounterCreature(oObject)&&!GetPlotFlag(oObject))
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// {
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// DestroyObject(oObject);
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// }
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// if (GetObjectType(oObject)==OBJECT_TYPE_TRIGGER)
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// {
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// SetEncounterActive(TRUE,oObject);
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// }
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if (GetTag(oObject) == "BodyBag")
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{
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oItem = GetFirstItemInInventory(oObject);
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while (GetIsObjectValid(oItem) == TRUE)
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{
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DestroyObject(oItem);
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oItem=GetNextItemInInventory(oObject);
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}
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SetPlotFlag(oObject,FALSE);
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DestroyObject(oObject);
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}
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if (GetResRef(oObject)=="jw_trap_trigger")
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{
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SetLocalInt(oObject,"done",0);
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SetLocalInt(oObject,"triggered",FALSE);
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}
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if (GetTag(oObject) == "jw_trap_1_plate"||GetTag(oObject) == "jw_trap_2_plate"||GetTag(oObject) == "jw_trap_3_plate"||GetTag(oObject) == "jw_trap_4_plate"||GetTag(oObject) == "jw_trap_5_plate")
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{
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SetPlotFlag(oObject,0);
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DestroyObject(oObject);
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}
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if (GetTag(oObject)=="jw_trans_trig")
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{
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SetLocalInt(oObject,"triggered",FALSE);
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}
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oObject=GetNextObjectInArea();
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}
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}
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}
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}
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