Initial upload

Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
This commit is contained in:
Jaysyn904
2024-03-11 23:44:08 -04:00
parent c4b5794c59
commit 7b9e44ebbb
11454 changed files with 10436475 additions and 0 deletions

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#include "X0_I0_TRANSFORM"
#include "jw_inc_spells"
void main()
{
// This is the resref of the mob to be created
// The tag of this trigger must be the res ref of the mob to be created.
string sString=GetTag(OBJECT_SELF);
// This is the tag of the object to be replaced.
// Set the KEY tag of this trigger to be the same as the tag of the object to be transformed.
// Note that the object to be transformed MUST appear in the toolset and MUST
// have the same resref as it has tag.
// This is so the module can replace it once the area is empty
// However you can use the same object as often as you like, as long as it
// is near the trigger. If you put the object far away from the trigger
// there is a chance the wrong object will be transformed.
string sTarget=GetTrapKeyTag(OBJECT_SELF);
object oPC=GetEnteringObject();
if ((GetLocalInt(OBJECT_SELF,"triggered")!=TRUE)&&(GetIsObjectValid(oPC))&&(GetIsPC(oPC)))
{
// create our mob
JWTriggerObjectTransform(sString,VFX_IMP_DISPEL,sTarget);
// say we are no longer active
SetLocalInt(OBJECT_SELF,"triggered",TRUE);
}
}