Initial upload
Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
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40
_module/nss/mod_load.nss
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40
_module/nss/mod_load.nss
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///////////////Hardcore Module
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//Archaegeo 2002 Jun 25
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// This script goes in Module Properties Events OnModuleLoad
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// It sets up tracking to minimize heartbeat usage
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#include "rpo_inc"
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#include "x2_inc_switches"
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#include "x2_inc_restsys"
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#include "jw_persist_store"
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void main()
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{
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//JWSetUpStore();
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if(BLEEDSYSTEM)
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{
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object oModule=GetModule();
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SetLocalInt(oModule, "PWS_EverybodyAlive", TRUE);
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SetLocalInt(oModule, "Debug", TRUE);
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}
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// * Setting the switch below will enable a seperate Use Magic Device Skillcheck for
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// * rogues when using scrolls
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SetModuleSwitch (MODULE_SWITCH_ENABLE_UMD_SCROLLS, TRUE);
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// * Craft Feats: Use this to disable Item Creation Feats if you do not want
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// * them in your module
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// SetModuleSwitch (MODULE_SWITCH_DISABLE_ITEM_CREATION_FEATS, TRUE);
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// * By default, all characters can use the various poisons that can be found to poison their weapons if
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// * they win a Dex check. Activating this flag will restrict the use of poison to chars with the UsePoison
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// * feat only
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// SetModuleSwitch (MODULE_SWITCH_RESTRICT_USE_POISON_TO_FEAT, TRUE);
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}
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