Initial upload
Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
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23
_module/nss/nk_fp_setfight_1.nss
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23
_module/nss/nk_fp_setfight_1.nss
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void main()
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{
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int nFighting = 0;
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int nCount = 1;
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object oFighter = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, nCount);
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object oBalor = GetNearestObjectByTag("nk_fp_balor", OBJECT_SELF, 1);
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while ((GetIsObjectValid(oFighter)) && (GetIsObjectValid(oBalor)))
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{
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if (GetLocalInt(oFighter, "NK_FIGHTBALOR") == 1)
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{
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nFighting = 1;
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}
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nCount++;
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oFighter = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, nCount);
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}
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if (nFighting == 0)
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{
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DestroyObject(oBalor);
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}
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object oPC = GetEnteringObject();
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SetLocalInt(oPC, "NK_FIGHTBALOR", 1);
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}
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