Initial upload
Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
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61
_module/nss/nw_o2_generalhig.nss
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61
_module/nss/nw_o2_generalhig.nss
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//:://///////////////////////////////////////////////////////////////////////
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//:: General Treasure Spawn Script HIGH
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//:: Copyright (c) 2001 Bioware Corp.
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//::///////////////////////////////////////////////
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/*
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Spawns in general purpose treasure, usable
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by all classes.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Brent
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//:: Created On: February 26 2001
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//::///////////////////////////////////////////////////
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#include "NW_O2_CONINCLUDE"
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#include "NW_I0_GENERIC"
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#include "jw_privates_inc"
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void main()
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{
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object oLastOpener = GetLastOpener();
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if (GetIsPC(oLastOpener))
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{
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SetTarget(oLastOpener);
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SpeakString("NW_ATTACK_MY_TARGET", TALKVOLUME_SILENT_TALK);
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}
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// sets "NW_DO_ONCE" back to 0 if nSpawnDelay has passed
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int nCurrentHour = (GetCalendarYear()-1)*12*28*24 +
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(GetCalendarMonth()-1)*28*24 +
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(GetCalendarDay()-1)*24 +
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GetTimeHour();
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int nLastSpawnHour = GetLocalInt(OBJECT_SELF,"LAST_SPAWN_HOUR");
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int nSpawnDelay = 0;
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if (nCurrentHour > (nLastSpawnHour + nSpawnDelay))
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{
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SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0);
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}
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//return if time has not passed yet
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if (GetLocalInt(OBJECT_SELF,"NW_DO_ONCE") != 0)
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{
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return;
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}
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// with a chance of 50% or if the container is empty, treasure will be generated
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int nRandom = d3();
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if (nRandom > 1)
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{
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RemoveItems(OBJECT_SELF);
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GenerateHighTreasure(GetLastOpener(), OBJECT_SELF);
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}
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SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
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SetLocalInt(OBJECT_SELF,"LAST_SPAWN_HOUR",nCurrentHour);
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SpeakString("NW_ATTACK_MY_TARGET", TALKVOLUME_SILENT_TALK);
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ShoutDisturbed();
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}
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