Initial upload

Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
This commit is contained in:
Jaysyn904
2024-03-11 23:44:08 -04:00
parent c4b5794c59
commit 7b9e44ebbb
11454 changed files with 10436475 additions and 0 deletions

View File

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void SetPLocalInt(object oPC,string sLocalName, int nValue)
{
object oMember;
oMember = GetFirstFactionMember(oPC);
while (GetIsObjectValid(oMember))
{
SetLocalInt(oMember,sLocalName,nValue);
oMember = GetNextFactionMember(oPC);
}
return;
}
void main()
{
object oPC = GetEnteringObject();
object oDoor2 = GetNearestObjectByTag("px_trapdoor_2",oPC);
if(GetIsPC(oPC) == GetLocalInt(oPC,"FiredBefore") == 0)
{
AssignCommand(oDoor2,ActionCloseDoor(oDoor2));
AssignCommand(oDoor2,ActionLockObject(oDoor2));
AssignCommand(oPC,ActionSpeakString("*the door slams shut behind "+GetName(oPC)+"*"));
SetPLocalInt(oPC,"FiredBefore",1);
AssignCommand(GetObjectByTag("px_trapdoor_1"),ActionOpenDoor(GetObjectByTag("px_trapdoor_1")));
AssignCommand(GetObjectByTag("px_wargolem_commander"),ActionSpeakString("Intruders identified within the compound, initiating combat sequence!"));
}
}