Initial upload
Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
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78
_module/nss/tri_pitflrusrde2.nss
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78
_module/nss/tri_pitflrusrde2.nss
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//::///////////////////////////////////////////////
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//:: Custom User Defined Event
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//:: FileName
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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*/
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//:://////////////////////////////////////////////
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//:: Created By:
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//:: Created On:
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//:://////////////////////////////////////////////
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void main()
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{
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int nUser = GetUserDefinedEventNumber();
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effect eDam;
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effect nDie = EffectDeath(TRUE, TRUE);
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effect nBoom = EffectVisualEffect(VFX_FNF_GREATER_RUIN);
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effect nBoom2 = EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD);
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effect nBoom3 = EffectVisualEffect(VFX_FNF_SCREEN_SHAKE);
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object oDevil = GetObjectByTag("tri_pitfiendlord");
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if(nUser == 1001) //HEARTBEAT
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{
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}
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else if(nUser == 1002) // PERCEIVE
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{
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}
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else if(nUser == 1003) // END OF COMBAT
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{
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}
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else if(nUser == 1004) // ON DIALOGUE
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{
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int nCounter = GetListenPatternNumber();
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if ((nCounter==60)||(nCounter==61))
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{
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object oTarget = GetObjectByTag("tri_pitfiendlord");
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int nDamage;
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nDamage=1000;
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eDam = EffectDamage(nDamage, DAMAGE_TYPE_MAGICAL);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, nDie, oDevil);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
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}
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}
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else if(nUser == 1005) // ATTACKED
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{
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}
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else if(nUser == 1006) // DAMAGED
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{
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}
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else if(nUser == 1007) // DEATH
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{
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SpeakString("No! I cannot be defeated....");
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ApplyEffectToObject(DURATION_TYPE_INSTANT, nBoom3, OBJECT_SELF);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, nBoom2, OBJECT_SELF);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, nBoom, OBJECT_SELF);
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}
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else if(nUser == 1008) // DISTURBED
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{
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}
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}
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