Initial upload
Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
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98
_removed/x2_s0_persblde.nss
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98
_removed/x2_s0_persblde.nss
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///::///////////////////////////////////////////////
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//:: Shelgarn's Persistent Blade
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//:: X2_S0_PersBlde
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Summons a dagger to battle for the caster
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Andrew Nobbs
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//:: Created On: Nov 26, 2002
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//:://////////////////////////////////////////////
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//:: Last Updated By: Georg Zoeller, Aug 2003
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#include "x2_i0_spells"
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#include "x2_inc_spellhook"
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//Creates the weapon that the creature will be using.
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void spellsCreateItemForSummoned(object oCaster, float fDuration)
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{
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//Declare major variables
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int nStat = GetIsMagicStatBonus(oCaster) / 2;
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// GZ: Just in case...
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if (nStat >20)
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{
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nStat =20;
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}
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else if (nStat <1)
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{
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nStat = 1;
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}
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object oSummon = GetAssociate(ASSOCIATE_TYPE_SUMMONED);
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object oWeapon;
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if (GetIsObjectValid(oSummon))
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{
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//Create item on the creature, epuip it and add properties.
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oWeapon = CreateItemOnObject("NW_WSWDG001", oSummon);
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// GZ: Fix for weapon being dropped when killed
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SetDroppableFlag(oWeapon,FALSE);
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AssignCommand(oSummon, ActionEquipItem(oWeapon, INVENTORY_SLOT_RIGHTHAND));
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// GZ: Check to prevent invalid item properties from being applies
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if (nStat>0)
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{
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AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyAttackBonus(nStat), oWeapon,fDuration);
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}
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AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyDamageReduction(IP_CONST_DAMAGEREDUCTION_1,5),oWeapon,fDuration);
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}
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}
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2003-07-07 by Georg Zoeller
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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//Declare major variables
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int nMetaMagic = GetMetaMagicFeat();
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int nDuration = GetCasterLevel(OBJECT_SELF);
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if (nDuration <1)
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{
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nDuration = 1;
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}
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if (nDuration<4)
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{
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nDuration=4;
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}
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effect eSummon = EffectSummonCreature("X2_S_FAERIE001");
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effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_1);
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//Make metamagic check for extend
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if (nMetaMagic == METAMAGIC_EXTEND)
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{
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nDuration = nDuration *2; //Duration is +100%
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}
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//Apply the VFX impact and summon effect
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eVis, GetSpellTargetLocation());
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon, GetSpellTargetLocation(), RoundsToSeconds(nDuration));
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object oSelf = OBJECT_SELF;
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DelayCommand(1.0, spellsCreateItemForSummoned(oSelf,RoundsToSeconds(nDuration)));
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}
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