Finished PRC8 integration

Finished PRC8 integration.  Moved creature abilities to top hak.  Setup tooling.  Created release archive
This commit is contained in:
Jaysyn904
2024-03-12 21:27:23 -04:00
parent 7b9e44ebbb
commit e5b3f6ad61
958 changed files with 1491 additions and 630 deletions

View File

@@ -15,6 +15,7 @@
#include "NW_I0_GENERIC"
#include "nw_i0_spells"
#include "jw_privates_inc"
#include "prc_inc_spells"
void BurningObject(object oTarget)
{
@@ -24,6 +25,8 @@ DelayCommand(0.5,BurningObject(OBJECT_SELF));
void main()
{
ExecuteScript("prc_npc_spawn", OBJECT_SELF);
/// OPTIONAL BEHAVIORS (Comment In or Out to Activate ) ****************************************************************************
//SetSpawnInCondition(NW_FLAG_SPECIAL_CONVERSATION);
//SetSpawnInCondition(NW_FLAG_SPECIAL_COMBAT_CONVERSATION);
@@ -94,7 +97,7 @@ void main()
nAmount = 15;
}
int nDamage = nAmount * 10;
if (GetMetaMagicFeat() == METAMAGIC_EXTEND)
if (PRCGetMetaMagicFeat() == METAMAGIC_EXTEND)
{
nDuration *= 2;
}