Finished PRC8 integration

Finished PRC8 integration.  Moved creature abilities to top hak.  Setup tooling.  Created release archive
This commit is contained in:
Jaysyn904
2024-03-12 21:27:23 -04:00
parent 7b9e44ebbb
commit e5b3f6ad61
958 changed files with 1491 additions and 630 deletions

View File

@@ -1,3 +1,5 @@
#include "prc_inc_spells"
void main()
{
// will only do it every so often
@@ -66,7 +68,7 @@ int iSpell=GetLastSpell();
//Resolve metamagic
//Adjust the damage based on the Reflex Save, Evasion and Improved Evasion.
nDamage = GetReflexAdjustedDamage(nDamage, oTarget, 20, SAVING_THROW_TYPE_FIRE);
nDamage = PRCGetReflexAdjustedDamage(nDamage, oTarget, 20, SAVING_THROW_TYPE_FIRE);
//Set the damage effect
eDam = EffectDamage(nDamage, DAMAGE_TYPE_FIRE);
if(nDamage > 0)