Finished PRC8 integration
Finished PRC8 integration. Moved creature abilities to top hak. Setup tooling. Created release archive
This commit is contained in:
@@ -1,3 +1,5 @@
|
||||
#include "prc_inc_spells"
|
||||
|
||||
void main()
|
||||
{
|
||||
// will only do it every so often
|
||||
@@ -66,7 +68,7 @@ int iSpell=GetLastSpell();
|
||||
//Resolve metamagic
|
||||
|
||||
//Adjust the damage based on the Reflex Save, Evasion and Improved Evasion.
|
||||
nDamage = GetReflexAdjustedDamage(nDamage, oTarget, 20, SAVING_THROW_TYPE_FIRE);
|
||||
nDamage = PRCGetReflexAdjustedDamage(nDamage, oTarget, 20, SAVING_THROW_TYPE_FIRE);
|
||||
//Set the damage effect
|
||||
eDam = EffectDamage(nDamage, DAMAGE_TYPE_FIRE);
|
||||
if(nDamage > 0)
|
||||
|
||||
Reference in New Issue
Block a user