Finished PRC8 integration

Finished PRC8 integration.  Moved creature abilities to top hak.  Setup tooling.  Created release archive
This commit is contained in:
Jaysyn904
2024-03-12 21:27:23 -04:00
parent 7b9e44ebbb
commit e5b3f6ad61
958 changed files with 1491 additions and 630 deletions

View File

@@ -41,7 +41,7 @@ void main()
nDamage = d6(4);
//Make a Fortitude Save to avoid the effects of the movement hit.
if(!MySavingThrow(SAVING_THROW_FORT, oTarget, 16, SAVING_THROW_TYPE_ACID, GetAreaOfEffectCreator(), fDelay))
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, 16, SAVING_THROW_TYPE_ACID, GetAreaOfEffectCreator(), fDelay))
{
//slowing effect
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eSlow, oTarget);