Finished PRC8 integration
Finished PRC8 integration. Moved creature abilities to top hak. Setup tooling. Created release archive
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@@ -1,4 +1,4 @@
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#include "x0_i0_spells"
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#include "prc_inc_spells"
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void main()
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{
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@@ -6,7 +6,7 @@ void main()
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// smith entering
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object oPC=GetEnteringObject();
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if (!GetIsObjectValid(oPC)||!GetIsPC(oPC)||GetIsDM(oPC)||GetIsDMPossessed(oPC)||GetHasEffect(EFFECT_TYPE_POLYMORPH,oPC))
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if (!GetIsObjectValid(oPC)||!GetIsPC(oPC)||GetIsDM(oPC)||GetIsDMPossessed(oPC)||PRCGetHasEffect(EFFECT_TYPE_POLYMORPH,oPC))
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{
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return;
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}
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