Finished PRC8 integration

Finished PRC8 integration.  Moved creature abilities to top hak.  Setup tooling.  Created release archive
This commit is contained in:
Jaysyn904
2024-03-12 21:27:23 -04:00
parent 7b9e44ebbb
commit e5b3f6ad61
958 changed files with 1491 additions and 630 deletions

View File

@@ -1,3 +1,5 @@
#include "prc_inc_spells"
void main()
{
location lLoc = GetLocation(GetObjectByTag("WP_tri_hobtraploc2"));
@@ -17,7 +19,7 @@ effect eDam;
{
//Adjust the damage based on the Reflex Save, Evasion and Improved Evasion.
nDamage = GetReflexAdjustedDamage(20, oTarget, GetSpellSaveDC(), SAVING_THROW_TYPE_ACID);
nDamage = PRCGetReflexAdjustedDamage(20, oTarget, GetSpellSaveDC(), SAVING_THROW_TYPE_ACID);
//Set the damage effect
eDam = EffectDamage(nDamage, DAMAGE_TYPE_ACID);
if(nDamage > 0)