void main() { int nIdx=0; object oEncounter=(GetObjectByTag("fr_winterwolf_night",nIdx)); object oCreature=(GetObjectByTag("fr_winterwolf_special")); //enamble the Encounter at night. if (GetIsNight()) { int nDice = d3(1); if(nDice == 1) { } else { SetEncounterActive(1,oEncounter); } } ///destroy any wolf remaining on daylight. if (GetIsDay()) { SetEncounterActive(0,oEncounter); while (GetIsObjectValid(oCreature)) { DestroyObject(oCreature); nIdx++; oCreature=(GetObjectByTag("fr_winterwolf_special",nIdx)); } } }