//:://///////////////////////////////////////////// //:: Custom User Defined Event //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// void main() { int nUser = GetUserDefinedEventNumber(); if(nUser == 1001) //HEARTBEAT { if (!GetIsInCombat(OBJECT_SELF)&&!IsInConversation(OBJECT_SELF)) { ActionPlayAnimation(ANIMATION_LOOPING_GET_LOW); } } }