void main() { object oAttacker=GetLastDamager(); object oWeapon1=GetItemInSlot(INVENTORY_SLOT_LEFTHAND,oAttacker); object oWeapon2=GetItemInSlot(INVENTORY_SLOT_RIGHTHAND,oAttacker); if (GetTag(oWeapon1)=="jw_smiths_tools"||GetTag(oWeapon2)=="jw_smiths_tools") { DelayCommand(0.3,ApplyEffectAtLocation(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_COM_SPARKS_PARRY),GetLocation(OBJECT_SELF))); FloatingTextStringOnCreature("*Bashes*",oAttacker); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectHeal(400),OBJECT_SELF); } }