//::///////////////////////////////////////////////
//:: Custom User Defined Event
//:: FileName
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*

*/
//:://////////////////////////////////////////////
//:: Created By:
//:: Created On:
//:://////////////////////////////////////////////

void main()
{
	ExecuteScript("prc_npc_userdef", OBJECT_SELF);
	
    int nUser = GetUserDefinedEventNumber();

    if(nUser == 1001) //HEARTBEAT
    {

    }
    else if(nUser == 1002) // PERCEIVE
    {

    object oObject=GetLastPerceived();


    if (GetIsObjectValid(oObject)&&GetIsPC(oObject)&&GetObjectSeen(oObject)&&!GetIsInCombat(OBJECT_SELF)&&!IsInConversation(OBJECT_SELF))
    {

    SetFacingPoint(GetPositionFromLocation(GetLocation(oObject)));
    PlaySound("c_ghoul_bat2");

   }
    }
    else if(nUser == 1003) // END OF COMBAT
    {

    }
    else if(nUser == 1004) // ON DIALOGUE
    {

    }
    else if(nUser == 1005) // ATTACKED
    {

    }
    else if(nUser == 1006) // DAMAGED
    {

    }
    else if(nUser == 1007) // DEATH
    {
    SpeakString("A curse be upon you! I shall return!");
    ApplyEffectAtLocation(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_SCREEN_SHAKE),GetLocation(OBJECT_SELF));
    ApplyEffectAtLocation(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_STRIKE_HOLY),GetLocation(OBJECT_SELF));
    }
    else if(nUser == 1008) // DISTURBED
    {

    }

}