//:://///////////////////////////////////////////// //:: Custom User Defined Event //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// void main() { ExecuteScript("prc_npc_userdef", OBJECT_SELF); int nUser = GetUserDefinedEventNumber(); if(nUser == 1001) //HEARTBEAT { } else if(nUser == 1002) // PERCEIVE { object oObject=GetLastPerceived(); if (GetIsObjectValid(oObject)&&GetIsPC(oObject)&&GetObjectSeen(oObject)&&!GetIsInCombat(OBJECT_SELF)&&!IsInConversation(OBJECT_SELF)) { SetFacingPoint(GetPositionFromLocation(GetLocation(oObject))); PlaySound("c_ghoul_bat2"); } } else if(nUser == 1003) // END OF COMBAT { } else if(nUser == 1004) // ON DIALOGUE { } else if(nUser == 1005) // ATTACKED { } else if(nUser == 1006) // DAMAGED { } else if(nUser == 1007) // DEATH { SpeakString("A curse be upon you! I shall return!"); ApplyEffectAtLocation(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_SCREEN_SHAKE),GetLocation(OBJECT_SELF)); ApplyEffectAtLocation(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_STRIKE_HOLY),GetLocation(OBJECT_SELF)); } else if(nUser == 1008) // DISTURBED { } }