#include "nw_i0_tool" //:://///////////////////////////////////////////// //:: FileName jw_takeyas_loot //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 12/08/2002 01:48:56 //::////////////////////////////////////////////// void main() { object oPC=GetPCSpeaker(); // Remove items from the player's inventory object oItemToTake; oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "jw_yasdin_loot"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); RewardPartyGP(20, GetPCSpeaker()); // Give the speaker some XP RewardPartyXP(30, GetPCSpeaker()); AdjustAlignment(oPC,ALIGNMENT_CHAOTIC,2); }