//:://////////////////////////////////////////////// //:: Custom User Defined Event //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// #include "NW_I0_GENERIC" #include "prc_inc_racial" void main() { ExecuteScript("prc_npc_userdef", OBJECT_SELF); int nCounter; int nUser = GetUserDefinedEventNumber(); object oPC; if(nUser == 1001) //HEARTBEAT { if (!GetIsInCombat(OBJECT_SELF)&&!IsInConversation(OBJECT_SELF)) ActionUseSkill(SKILL_HIDE, OBJECT_SELF); ActionUseSkill(SKILL_MOVE_SILENTLY, OBJECT_SELF); } else if(nUser == 1002) // PERCEIVE { object oObject=GetLastPerceived(); if (!GetIsInCombat(OBJECT_SELF)&&!IsInConversation(OBJECT_SELF)&&GetObjectSeen(oObject,OBJECT_SELF)&&GetIsPC(oObject)&&GetIsObjectValid(oObject)) { if (MyPRCGetRacialType(oObject)!=RACIAL_TYPE_HUMAN) { ActionUseSkill(SKILL_HIDE, OBJECT_SELF); ActionUseSkill(SKILL_MOVE_SILENTLY, OBJECT_SELF); } else { ActionSpeakString("Human!"); SetIsTemporaryEnemy(oObject,OBJECT_SELF,TRUE,600.0); DetermineCombatRound(); } } } else if(nUser == 1003) // END OF COMBAT { } else if(nUser == 1004) // ON DIALOGUE { nCounter = GetListenPatternNumber(); if ((nCounter==50)||(nCounter==51)&&(!GetIsInCombat(OBJECT_SELF))&&(!IsInConversation(OBJECT_SELF))) { oPC=GetLastSpeaker(); if (GetObjectSeen(OBJECT_SELF,oPC)) { AssignCommand(oPC, ClearAllActions()); ActionStartConversation(oPC,"jw_talindra_con"); } } } else if(nUser == 1005) // ATTACKED { } else if(nUser == 1006) // DAMAGED { } else if(nUser == 1007) // DEATH { } else if(nUser == 1008) // DISTURBED { } }