//:://///////////////////////////////////////////// //:: General Treasure Spawn Script BOSS //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Spawns in general purpose treasure, usable by all classes. */ //::////////////////////////////////////////////// //:: Created By: Brent //:: Created On: March 19 2002 //::////////////////////////////////////////////// #include "NW_O2_CONINCLUDE" void main() { if (GetLocalInt(OBJECT_SELF,"NW_DO_ONCE") != 0) { return; } object oLastOpener = GetLastOpener(); // * May 13 2002: Must create appropriate treasure for each // * faction member in the party. if (GetIsObjectValid(oLastOpener) == TRUE) { object oMember = GetFirstFactionMember(oLastOpener, TRUE); while (GetIsObjectValid(oMember) == TRUE) { GenerateBossTreasure(oMember, OBJECT_SELF); oMember = GetNextFactionMember(oLastOpener, TRUE); } SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1); } ShoutDisturbed(); }