void main() { object oPC = GetLastUsedBy(); if(FortitudeSave(oPC,16,SAVING_THROW_TYPE_POISON) == 0) { ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectAbilityDecrease(ABILITY_CONSTITUTION,d6()),oPC,60.0); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_IMP_DISEASE_S),oPC); FloatingTextStringOnCreature(GetName(oPC)+" chokes on the bitter, rancid water.",oPC); } }