#include "database_inc" void main() { object pres1PC = GetPCSpeaker(); if(GetGold(pres1PC)>4999) { TakeGoldFromCreature(5000, pres1PC, TRUE); SetLocalInt(pres1PC, "X1_AllowArcher", 0); DBSetPrestigePermisson (pres1PC,CLASS_TYPE_ARCANE_ARCHER); SendMessageToPC(pres1PC, "You have unlocked the Arcane Archer Prestige Class"); } else { } }