#include "database_inc" void main() { object pres3PC = GetPCSpeaker(); if(GetGold(pres3PC)>4999) { TakeGoldFromCreature(5000, pres3PC, TRUE); SetLocalInt(pres3PC, "X1_AllowBlkGrd", 0); DBSetPrestigePermisson (pres3PC,CLASS_TYPE_BLACKGUARD); SendMessageToPC(pres3PC, "You have unlocked the Blackguard Prestige Class"); } else { } }