#include "database_inc" void main() { object pres8PC = GetPCSpeaker(); if(GetGold(pres8PC)>4999) { TakeGoldFromCreature(5000, pres8PC, TRUE); SetLocalInt(pres8PC, "X2_AllowWM", 0); DBSetPrestigePermisson (pres8PC,CLASS_TYPE_WEAPON_MASTER); SendMessageToPC(pres8PC, "You have unlocked the Weapon Master Prestige Class."); } else { } }