///:://///////////////////////////////////////////// //:: Spell Turning //:: NW_S0_SpTurn.nss //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// //:: [Description of File] //::////////////////////////////////////////////// //:: Created By: [Your Name] //:: Created On: [date] //::////////////////////////////////////////////// //:: VFX Pass By: Preston W, On: June 25, 2001 void main() { object oTarget = GetSpellTargetObject(); effect eVis = EffectVisualEffect(VFX_DUR_SPELLTURNING); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVis, oTarget, RoundsToSeconds(2)); }