/////////////////////////:/://///////////////////// //:: //:: PRC:On Death //:: prc_pwondeath //:: //:://///////////////////////////////////////////// /* Handles custom death stuff */ //:://///////////////////////////////////////////// #include "jw_exp_giver" void main() { object oMob=GetLastKiller(); if (oMob==OBJECT_SELF) { return; } givexp(OBJECT_SELF,GetLastKiller()); //KillAndReplaceLootable(OBJECT_SELF, TRUE); // Remove double xp effect int MAXHP = 90000; ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectResurrection(), OBJECT_SELF); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(MAXHP,DAMAGE_TYPE_MAGICAL,DAMAGE_POWER_PLUS_TWENTY), OBJECT_SELF); }