////:://////////////////////////////////////////////// //:: Default On Damaged //:: NW_C2_DEFAULT6 //:: Copyright (c) 2001 Bioware Corp. //:://///////////////////////////////////////////// /* If already fighting then ignore, else determine combat round */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Oct 16, 2001 //:://///////////////////////////////////////////// #include "NW_I0_GENERIC" void main() { if(GetSpawnInCondition(NW_FLAG_DAMAGED_EVENT)) { SignalEvent(OBJECT_SELF, EventUserDefined(1006)); } }