Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
15 lines
400 B
Plaintext
15 lines
400 B
Plaintext
#include "NW_O2_CONINCLUDE"
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void main()
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{
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// sets "NW_DO_ONCE" back to 0 if nSpawnDelay has passed
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ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_COM_HIT_DIVINE),OBJECT_SELF);
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object oChair = OBJECT_SELF;
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if(!GetIsObjectValid(GetSittingCreature(oChair)))
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{
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AssignCommand(GetLastUsedBy(), ActionSit(oChair));
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SetLocalInt(GetLastUsedBy(),"issitting",1);
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}
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}
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