Battledale_PRC8/_module/nss/fr_placable_ice.nss
Jaysyn904 7b9e44ebbb Initial upload
Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
2024-03-11 23:44:08 -04:00

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void main()
{
object oPC = GetEnteringObject();
if(GetIsPC(oPC) == TRUE)
{
if (GetLocalInt(OBJECT_SELF,"nDone")!=1)
{
int nIdx=0;
object oTarget = GetObjectByTag("fr_statue_ice",nIdx);
while (GetIsObjectValid(oTarget))
{
int nType = DURATION_TYPE_PERMANENT;
effect eFX = EffectVisualEffect(VFX_DUR_ICESKIN, FALSE);
ApplyEffectToObject(nType, eFX, oTarget);
nIdx++;
oTarget = GetObjectByTag("fr_statue_ice",nIdx);
}
SetLocalInt(OBJECT_SELF,"nDone",1);
}
}
}