Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
		
			
				
	
	
		
			42 lines
		
	
	
		
			992 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			992 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| ////::///////////////////////////////////////////////
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| //:: FileName jw_clric_gvgold
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| //:://////////////////////////////////////////////
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| //:://////////////////////////////////////////////
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| //:: Created By: Script Wizard
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| //:: Created On: 17/08/2002 18:14:12
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| //:://////////////////////////////////////////////
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| 
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| #include "nw_i0_tool"
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| 
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| void main()
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| {
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|     // Give the speaker some gold
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|    // GiveGoldToCreature(GetPCSpeaker(), 400);
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|    object oPC=GetPCSpeaker();
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|    int nLevels=GetFactionAverageLevel(oPC);
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|    int nExp=100;
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|    if (nLevels>4)
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|    {
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|    nExp=nExp/(nLevels-3);
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|    }
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| 
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|       RewardPartyGP(nExp, GetPCSpeaker());
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|     // Give the speaker some XP
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|    // GiveXPToCreature(GetPCSpeaker(), 250);
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| 
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| 
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|     // Remove items from the player's inventory
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|     object oItemToTake;
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|     oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "jw_ogre_head");
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|     if(GetIsObjectValid(oItemToTake) != 0)
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|         DestroyObject(oItemToTake);
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| 
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| 
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| 
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|     // Give the speaker some XP
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|     RewardPartyXP(50, GetPCSpeaker());
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| 
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| 
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| 
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| }
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