Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
30 lines
675 B
Plaintext
30 lines
675 B
Plaintext
void main()
|
|
{
|
|
object oObject;
|
|
|
|
|
|
|
|
if (GetLocalInt(OBJECT_SELF,"NW_L_AMION") != 1)
|
|
{
|
|
PlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
|
|
|
|
SetLocalInt(OBJECT_SELF,"NW_L_AMION",1);
|
|
|
|
oObject=GetObjectByTag("jw_under_door");
|
|
AssignCommand(oObject,SetLocked(oObject,FALSE));
|
|
AssignCommand(oObject,ActionOpenDoor(oObject));
|
|
|
|
// DelayCommand(10.0,AssignCommand(oObject,ActionCloseDoor(oObject)));
|
|
//DelayCommand(10.5,AssignCommand(oObject,SetLocked(oObject,TRUE)));
|
|
DelayCommand(10.5,PlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE));
|
|
|
|
DelayCommand(10.5,SetLocalInt(OBJECT_SELF,"NW_L_AMION",0));
|
|
|
|
}
|
|
else
|
|
{
|
|
|
|
}
|
|
}
|
|
|