Finished PRC8 integration. Moved creature abilities to top hak. Setup tooling. Created release archive
94 lines
1.7 KiB
Plaintext
94 lines
1.7 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Custom User Defined Event
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//:: FileName
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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*/
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//:://////////////////////////////////////////////
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//:: Created By:
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//:: Created On:
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//:://////////////////////////////////////////////
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void main()
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{
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ExecuteScript("prc_npc_userdef", OBJECT_SELF);
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int nUser = GetUserDefinedEventNumber();
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if(nUser == 1001) //HEARTBEAT
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{
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}
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else if(nUser == 1002) // PERCEIVE
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{
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}
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else if(nUser == 1003) // END OF COMBAT
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{
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}
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else if(nUser == 1004) // ON DIALOGUE
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{
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}
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else if(nUser == 1005) // ATTACKED
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{
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}
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else if(nUser == 1006) // DAMAGED
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{
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ChangeToStandardFaction(OBJECT_SELF,STANDARD_FACTION_HOSTILE);
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object oLever=GetObjectByTag("jw_trap_lever");
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if (GetIsTrapped(oLever))
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{
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SetTrapDisabled(oLever);
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}
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object oObject;
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int nCounter=0;
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effect eEffect;
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oObject =GetObjectByTag("jw_guardskel",nCounter);
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if (GetIsObjectValid(oObject))
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{
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SetLocalInt(oLever,"triggered",3);
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}
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while (GetIsObjectValid(oObject))
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{
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ChangeToStandardFaction(oObject,STANDARD_FACTION_HOSTILE);
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eEffect=GetFirstEffect(oObject);
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while (GetIsEffectValid(eEffect))
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{
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if (GetEffectCreator(eEffect)==oObject)
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{
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RemoveEffect(oObject,eEffect);
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}
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eEffect=GetNextEffect(oObject);
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}
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nCounter++;
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oObject =GetObjectByTag("jw_guardskel",nCounter);
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}
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DelayCommand(230.0,SignalEvent(GetObjectByTag("jw_lion"),EventUserDefined(50)));
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}
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else if(nUser == 1007) // DEATH
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{
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}
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else if(nUser == 1008) // DISTURBED
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{
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}
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}
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