Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
		
			
				
	
	
		
			29 lines
		
	
	
		
			823 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			823 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
void main()
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{
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object oPC=GetEnteringObject();
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if (GetIsPC(oPC))
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 {
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    ExploreAreaForPlayer(OBJECT_SELF,oPC);
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    if ((GetLevelByClass(CLASS_TYPE_RANGER,oPC)>0)&&(!GetIsObjectValid(GetItemPossessedBy(oPC,"trackertool"))))
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    {
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     CreateItemOnObject("trackertool",oPC,1);
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     SendMessageToPC(oPC,"You have acquired a ranger's tracking tool. Put it in a quickslot to use it");
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    }
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    if ((GetLevelByClass(CLASS_TYPE_PALADIN,oPC)>0)&&(!GetIsObjectValid(GetItemPossessedBy(oPC,"jw_pal_sym"))))
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    {
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     CreateItemOnObject("jw_pal_sym",oPC,1);
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     SendMessageToPC(oPC,"You have acquired a paladin's holy symbol. Put it in a quickslot to use it");
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    }
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    if (GetIsObjectValid(GetItemPossessedBy(oPC,"NW_HEN_GRIPERS")))
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    {
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     AssignCommand(oPC,JumpToObject(GetWaypointByTag("jw_moondrow_wp")));
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    }
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 }
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}
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