Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
16 lines
386 B
Plaintext
16 lines
386 B
Plaintext
void main()
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{
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int nEvent=GetUserDefinedEventNumber();
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if (nEvent==50)
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{
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location lLoc=GetLocation(OBJECT_SELF);
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effect eVis = EffectVisualEffect(VFX_IMP_RAISE_DEAD);
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object oSkelly=CreateObject(OBJECT_TYPE_CREATURE,"jw_und_spear_sk",lLoc);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetLocation(oSkelly));
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SetPlotFlag(OBJECT_SELF,0);
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DestroyObject(OBJECT_SELF);
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}
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}
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