Battledale_PRC8/_module/nss/nk_am2_ogretrap.nss
Jaysyn904 7b9e44ebbb Initial upload
Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
2024-03-11 23:44:08 -04:00

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void main()
{
int i;
//object oThisArea = GetArea(OBJECT_SELF);
object oPC = GetNearestCreature (CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1);
//object oOgre;
object oPortcullis1 = GetNearestObjectByTag("nk_am2_ogreport1", OBJECT_SELF, 1);
object oPortcullis2 = GetNearestObjectByTag("nk_am2_ogreport2", OBJECT_SELF, 1);
//SetLocked(oPortcullis1, 0);
//SetLocked(oPortcullis2, 0);
AssignCommand(oPortcullis1, ActionCloseDoor(oPortcullis1));
AssignCommand(oPortcullis2, ActionCloseDoor(oPortcullis2));
SetLocked(oPortcullis1, 1);
SetLocked(oPortcullis2, 1);
DelayCommand(20.0, ActionCloseDoor(OBJECT_SELF));
DelayCommand(30.0, SignalEvent(OBJECT_SELF, EventUserDefined(1001)));
//for (i = 1; i <= 4; i++)
// {
//oOgre = GetNearestCreature(CREATURE_TYPE_REPUTATION, REPUTATION_TYPE_ENEMY, oPC, i, CREATURE_TYPE_RACIAL_TYPE, RACIAL_TYPE_GIANT);
//AssignCommand (oOgre, ActionAttack(oPC));
//}
}