Battledale_PRC8/_module/utc/ah_fx_greenhue.utc.json
Jaysyn904 7b9e44ebbb Initial upload
Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
2024-03-11 23:44:08 -04:00

500 lines
15 KiB
JSON

{
"__data_type": "UTC ",
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"value": "Use one of the following FX numbers as this creature's tag. As an example,\r\nif you wanted a shimmer on the floor effect in your map you would give this \r\ncreature a tag of 0 (that's a zero folks)\r\n\r\nIf you want an Area FX, put an \"a\" before the Area Effect number, as listed below. Example: to create a red fog, give a tag of \"a3\"\r\n\r\nIf you wish to apply the effect on a different location than this creature's, create a waypoint there and tag it: \"FXWP_\" + the tag of the creature. This is expecially useful to create effects on \"non-walkable\" locations. Visual FX work fine with this, but Area FX seem to be \"cut\" around non-walkable locations Play with it. Example: to create green plants on a table, give the FX Maker a tag of \"2\", put a waypoint on the table (or wherever you want), and give it a tag of \"FXWP_2\".\r\n\r\nFX Number Description\r\n\r\n0 shimmer on floor\r\n1 blob of sheer darkness\r\n2 green plant on floor\r\n3 green intricate glowy circle\r\n4 sphere with wiggly texture\r\n7 3d spherical purple and white whirly flying dots\r\n8 white and blue twirling cone\r\n9 slight blue shimmer on floor\r\n10 purple shimmer on floor\r\n11 sound but no graphic\r\n12 sound but no graphic\r\n13 cloud of blue and purple dots and eyeballs\r\n14 sound but no graphic\r\n15 sound but no graphic\r\n16 dancing blue dots in cylindrical formation\r\n17 3d spider web formations\r\n73 plays sound but not graphic\r\n82 field of white dots and white dancing cylinders\r\n138 circular lightning effect on floor\r\n147 circle of fire\r\n153 faint blue light\r\n154 faint xxxx light\r\n155 \"\r\n156 \"\r\n157 \"\r\n158 \"\r\n159 \"\r\n160 \"\r\n161 \"\r\n162 \"\r\n163 \"\r\n164 \"\r\n165 \"\r\n166 \"\r\n167 \"\r\n168 \"\r\n169 \"\r\n170 \"\r\n171 \"\r\n172 \"\r\n173 \"\r\n174 \"\r\n175 \"\r\n176 \"\r\n177 \"\r\n178 \"\r\n179 \"\r\n180 \"\r\n208 blue and white floaty dots\r\n209 cylindrical blue, purple, & white rings that dance\r\n210 plays sound but not graphic\r\n211 \"\r\n212 \"\r\n213 \"\r\n214 \"\r\n215 \"\r\n216 \"\r\n218 flaming flying skulls\r\n 220 faint sphere - slightly pink\r\n224 ascending gold and white dots\r\n225 ascending gold dots\r\n226 ascending gold streaks\r\n227 ascending red dots\r\n228 ascending red streaks\r\n229 multi-colored floaty eyeballs\r\n230 big spider webs on floor\r\n232 red and white glow on floor\r\n248 area darker & somewhat green\r\n249 3d rings of spherical runes\r\n267 big circle of dots in various colors\r\n268 \"\r\n269 \"\r\n270 \"\r\n271 \"\r\n272 \"\r\n291 \"\r\n277 floaty music notes & song\r\n303 flag model in colors\r\n304 \"\r\n305 \"\r\n306 \"\r\n346 dark thrashing tentacles\r\n\r\nEffectAreaOfEffect function Constant: Tag: Description:\r\nAOE_PER_FOGACID a0 bright green fog\r\nAOE_PER_FOGFIRE a1 fire fog\r\nAOE_PER_FOGSTINK a2 dark green fog\r\nAOE_PER_FOGKILL a3 red fog\r\nAOE_PER_FOGMIND a4 blue fog\r\nAOE_PER_WALLFIRE a5 flames from ground\r\nAOE_PER_WALLWIND a6 no visible effect\r\nAOE_PER_WALLBLADE a7 spikes from ground\r\nAOE_PER_WEB a8 flat webs on ground\r\nAOE_PER_ENTANGLE a9 green tentacles\r\nAOE_PER_DARKNESS a11 complete darkness\r\nAOE_MOB_CIRCEVIL a12 small circle of pink dots\r\nAOE_MOB_CIRCGOOD a13 small circle of yellow dots\r\nAOE_MOB_CIRCLAW a14 no visible effect\r\nAOE_MOB_CIRCCHAOS a15 no visible effect\r\nAOE_MOB_FEAR a16 small circle of green dots\r\nAOE_MOB_BLINDING a17 small circle of pink dots\r\nAOE_MOB_UNEARTHLY a18 small circle of green dots\r\nAOE_MOB_MENACE a19 small circle of pink dots\r\nAOE_MOB_UNNATURAL a20 small circle of green dots\r\nAOE_MOB_STUN a21 small circle of white dots\r\nAOE_MOB_PROTECTION a22 small circle of yellow dots\r\nAOE_MOB_FIRE a23 small circle of orange dots\r\nAOE_MOB_FROST a24 small circle light blue dots\r\nAOE_MOB_ELECTRICAL a25 small circle light blue dots\r\nAOE_PER_FOGGHOUL a26 small area green fog\r\nAOE_MOB_TYRANT_FOG a27 medium area green fog\r\nAOE_PER_STORM a28 green rain\r\nAOE_PER_INVIS_SPHERE a29 no visible effect\r\nAOE_MOB_SILENCE a30 small circle of white dots\r\nAOE_PER_DELAY_BLAST_FIREBALL a31 yellow sparkles\r\nAOE_PER_GREASE a32 black mist\r\nAOE_PER_CREEPING_DOOM a33 lots of bugs\r\nAOE_PER_EVARDS_BLACK_TENTACLES a34 black tentacles\r\nAOE_MOB_INVISIBILITY_PURGE a35 no visible effect\r\nAOE_MOB_DRAGON_FEAR a36 big circle of green dots"
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