2025/12/23 Update

Updated nasher.cfg
Updated readme
Updated baseitems.2da
Updated PRC8 includes.
Hooked up new GUI module event.
Full compile.
This commit is contained in:
Jaysyn904
2025-12-23 10:08:02 -05:00
parent e2e668e441
commit bd50a1e36e
84 changed files with 4509 additions and 530 deletions

View File

@@ -2902,7 +2902,7 @@ int WandEquipped(object oCaster, object oSpellCastItem)
int nType = GetBaseItemType(oSpellCastItem);
if(nType == BASE_ITEM_MAGICWAND || nType == BASE_ITEM_ENCHANTED_WAND) // Has to be a wand, obv
if(nType == BASE_ITEM_MAGICWAND || nType == BASE_ITEM_ENCHANTED_WAND || nType == BASE_ITEM_CRAFTED_SCEPTER) // Has to be a wand, obv
{
if(GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oCaster) == oSpellCastItem || GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oCaster) == oSpellCastItem) // Needs to be equipped
{
@@ -2910,7 +2910,7 @@ int WandEquipped(object oCaster, object oSpellCastItem)
}
else
{
FloatingTextStringOnCreature("You must equip a wand to cast from it.", oCaster, FALSE);
FloatingTextStringOnCreature("You must equip this item to cast from it.", oCaster, FALSE);
return FALSE; // It's a wand not equipped
}
}