//:: Class constants

const int CLASS_TYPE_PLANT                 	= 164;

const int CLASS_TYPE_PRC_EYE_OF_GRUUMSH    	= 39;
const int CLASS_TYPE_SHOU                  	= 40;

const int CLASS_TYPE_UR_PRIEST             	= 42;
const int CLASS_TYPE_BINDER                	= 43;
const int CLASS_TYPE_ANIMA_MAGE            	= 44;
const int CLASS_TYPE_KNIGHT_SACRED_SEAL    	= 45;
const int CLASS_TYPE_SCION_DANTALION       	= 46;
const int CLASS_TYPE_TENEBROUS_APOSTATE    	= 47;
const int CLASS_TYPE_REAPING_MAULER        	= 48;
const int CLASS_TYPE_SERENE_GUARDIAN       	= 49;
const int CLASS_TYPE_SACREDPURIFIER        	= 50;
const int CLASS_TYPE_OCULAR                	= 51;
const int CLASS_TYPE_BATTLERAGER           	= 52;
const int CLASS_TYPE_MYSTIC_THEURGE        	= 53;
const int CLASS_TYPE_NINJA_SPY             	= 54;
const int CLASS_TYPE_SAMURAI               	= 55;
const int CLASS_TYPE_WARPRIEST             	= 56;
const int CLASS_TYPE_SPELLFIRE             	= 57;
const int CLASS_TYPE_VIRTUOSO              	= 58;
const int CLASS_TYPE_MARSHAL               	= 59;
const int CLASS_TYPE_SWASHBUCKLER         	= 60;
const int CLASS_TYPE_HEXBLADE              	= 61;
const int CLASS_TYPE_DUSKBLADE             	= 62;
const int CLASS_TYPE_SCOUT                 	= 63;
const int CLASS_TYPE_HEALER                	= 64;
const int CLASS_TYPE_MAGEKILLER            	= 65;
const int CLASS_TYPE_HARPERMAGE            	= 66;
const int CLASS_TYPE_SPELLSWORD            	= 67;
const int CLASS_TYPE_ACOLYTE               	= 68;
const int CLASS_TYPE_UNSEEN_SEER           	= 69;
const int CLASS_TYPE_ELDRITCH_KNIGHT       	= 70;
const int CLASS_TYPE_ELEMENTAL_SAVANT      	= 71;
const int CLASS_TYPE_FACTOTUM              	= 72;
const int CLASS_TYPE_CELEBRANT_SHARESS     	= 73;
const int CLASS_TYPE_CULTIST_SHATTERED_PEAK = 74;
const int CLASS_TYPE_FORSAKER              	= 75;
const int CLASS_TYPE_INCARNATE				= 76;
const int CLASS_TYPE_SOULBORN              	= 77;
const int CLASS_TYPE_TOTEMIST              	= 78;
const int CLASS_TYPE_BEGUILER              	= 79;
const int CLASS_TYPE_DUELIST               	= 80;
const int CLASS_TYPE_HIEROPHANT            	= 81;
const int CLASS_TYPE_RED_AVENGER           	= 82;
const int CLASS_TYPE_KNIGHT_CHALICE        	= 83;
const int CLASS_TYPE_HATHRAN               	= 84;
const int CLASS_TYPE_IRONSOUL_FORGEMASTER  	= 85;
const int CLASS_TYPE_STORMLORD             	= 86;
const int CLASS_TYPE_HEARTWARDER           	= 87;
const int CLASS_TYPE_FISTRAZIEL            	= 88;
const int CLASS_TYPE_VASSAL                	= 89;
const int CLASS_TYPE_LICH                  	= 90;
const int CLASS_TYPE_PNP_SHIFTER           	= 91;
const int CLASS_TYPE_COC                   	= 92;
const int CLASS_TYPE_SUBLIME_CHORD         	= 93;
const int CLASS_TYPE_ARTIFICER             	= 94;
const int CLASS_TYPE_ARCANE_DUELIST        	= 95;
const int CLASS_TYPE_FMM                   	= 96;
const int CLASS_TYPE_WILD_MAGE             	= 97;
const int CLASS_TYPE_SHADOWSMITH           	= 98;
const int CLASS_TYPE_ABJURANT_CHAMPION     	= 99;
const int CLASS_TYPE_ARCHMAGE              	= 100;
const int CLASS_TYPE_OOZEMASTER            	= 101;
const int CLASS_TYPE_PSYCHIC_ROGUE         	= 102;
const int CLASS_TYPE_SPELLDANCER           	= 103;
const int CLASS_TYPE_KNIGHT_WEAVE          	= 104;
const int CLASS_TYPE_JUDICATOR             	= 105;
const int CLASS_TYPE_SHADOWBANE_INQUISITOR 	= 106;
const int CLASS_TYPE_SHADOWBANE_STALKER    	= 107;
const int CLASS_TYPE_WAYFARER_GUIDE        	= 108;
const int CLASS_TYPE_UMBRAL_DISCIPLE       	= 109;
const int CLASS_TYPE_ALIENIST              	= 110;
const int CLASS_TYPE_BLACK_BLOOD_CULTIST   	= 111;
const int CLASS_TYPE_WARLOCK               	= 112;
const int CLASS_TYPE_FOCHLUCAN_LYRIST	   	= 113;
const int CLASS_TYPE_DRAGONSONG_LYRIST     	= 114;
const int CLASS_TYPE_SPINEMELD_WARRIOR     	= 115;
const int CLASS_TYPE_NIGHTSHADE            	= 116;
const int CLASS_TYPE_SHADOW_ADEPT          	= 117;
const int CLASS_TYPE_SOLDIER_OF_LIGHT      	= 118;
const int CLASS_TYPE_SAPPHIRE_HIERARCH     	= 119;
const int CLASS_TYPE_SHADOWLORD            	= 120;
const int CLASS_TYPE_BONDED_SUMMONNER      	= 121;
const int CLASS_TYPE_INITIATE_DRACONIC     	= 122;
const int CLASS_TYPE_TEMPUS                	= 123;
const int CLASS_TYPE_BLADESINGER           	= 124;
const int CLASS_TYPE_SOULCASTER            	= 125;
const int CLASS_TYPE_SACREDFIST            	= 126;
const int CLASS_TYPE_LEGENDARY_DREADNOUGHT 	= 127;
const int CLASS_TYPE_DISC_BAALZEBUL        	= 128;
const int CLASS_TYPE_MIGHTY_CONTENDER_KORD 	= 129;
const int CLASS_TYPE_IAIJUTSU_MASTER       	= 130;
const int CLASS_TYPE_DISPATER              	= 131;
const int CLASS_TYPE_CW_SAMURAI            	= 132;
const int CLASS_TYPE_RAVAGER               	= 133;
const int CLASS_TYPE_RUNESCARRED           	= 134;
const int CLASS_TYPE_BLIGHTLORD            	= 135;
const int CLASS_TYPE_SHADOWCASTER          	= 136;
const int CLASS_TYPE_CHILD_OF_NIGHT        	= 137;
const int CLASS_TYPE_MASTER_OF_SHADOW      	= 138;
const int CLASS_TYPE_NOCTUMANCER           	= 139;
const int CLASS_TYPE_TOTEM_RAGER           	= 140;
const int CLASS_TYPE_NINJA                 	= 141;
const int CLASS_TYPE_SHADOWBLADE           	= 142;
const int CLASS_TYPE_DRAGON_SHAMAN        	= 143;
const int CLASS_TYPE_DRAGONFIRE_ADEPT      	= 144;
const int CLASS_TYPE_PSION                 	= 145;
const int CLASS_TYPE_PSYWAR                	= 146;
const int CLASS_TYPE_SOULKNIFE             	= 147;
const int CLASS_TYPE_WILDER                	= 148;
const int CLASS_TYPE_THAYAN_KNIGHT         	= 149;
const int CLASS_TYPE_RED_WIZARD            	= 150;
const int CLASS_TYPE_TRUENECRO             	= 151;
const int CLASS_TYPE_ARCTRICK              	= 152;
const int CLASS_TYPE_BLOOD_MAGUS          	= 153;
const int CLASS_TYPE_DIABOLIST             	= 154;
const int CLASS_TYPE_HEXTOR                	= 155;
const int CLASS_TYPE_INCANDESCENT_CHAMPION 	= 156;
const int CLASS_TYPE_JUSTICEWW             	= 157;
const int CLASS_TYPE_ACOLYTE_EGO           	= 158;
const int CLASS_TYPE_PEERLESS              	= 159;
const int CLASS_TYPE_LASHER                	= 160;
const int CLASS_TYPE_ORDER_BOW_INITIATE    	= 161;
const int CLASS_TYPE_HELLFIRE_WARLOCK      	= 162;
const int CLASS_TYPE_ORCUS                 	= 163;
//:: Plant = 164
const int CLASS_TYPE_BFZ                   	= 165;
const int CLASS_TYPE_SHINING_BLADE         	= 166;
const int CLASS_TYPE_KNIGHT_MIDDLECIRCLE   	= 167;
const int CLASS_TYPE_MAESTER               	= 168;
const int CLASS_TYPE_COMBAT_MEDIC          	= 169;
const int CLASS_TYPE_OLLAM                 	= 170;
const int CLASS_TYPE_HALFLING_WARSLINGER   	= 171;
const int CLASS_TYPE_SPIRIT_SHAMAN         	= 172;
const int CLASS_TYPE_WEREWOLF              	= 173;
const int CLASS_TYPE_HOSPITALER            	= 174;
const int CLASS_TYPE_MASTER_OF_SHROUDS     	= 175;
const int CLASS_TYPE_MASTER_HARPER         	= 176;
const int CLASS_TYPE_FRE_BERSERKER         	= 177;
const int CLASS_TYPE_TEMPEST               	= 178;
const int CLASS_TYPE_FOE_HUNTER            	= 179;
const int CLASS_TYPE_VERDANT_LORD			= 180;
const int CLASS_TYPE_ORC_WARLORD           	= 181;
const int CLASS_TYPE_THRALL_OF_GRAZZT_A    	= 182;
const int CLASS_TYPE_NECROCARNATE          	= 183;
const int CLASS_TYPE_ELDRITCH_DISCIPLE		= 184;
const int CLASS_TYPE_ELDRITCH_THEURGE      	= 185;
const int CLASS_TYPE_GHOST_FACED_KILLER    	= 186;
const int CLASS_TYPE_DREAD_NECROMANCER     	= 187;
const int CLASS_TYPE_ULTIMATE_MAGUS        	= 188;
const int CLASS_TYPE_FORESTMASTER          	= 189;
const int CLASS_TYPE_ARCHIVIST             	= 190;
const int CLASS_TYPE_DEEPSTONE_SENTINEL    	= 191;
const int CLASS_TYPE_JADE_PHOENIX_MAGE     	= 192;
const int CLASS_TYPE_BLOODCLAW_MASTER      	= 193;
const int CLASS_TYPE_RUBY_VINDICATOR       	= 194;
const int CLASS_TYPE_MASTER_OF_NINE        	= 195;
const int CLASS_TYPE_ETERNAL_BLADE         	= 196;
const int CLASS_TYPE_SHADOW_SUN_NINJA      	= 197;
const int CLASS_TYPE_WITCHBORN_BINDER      	= 198;
const int CLASS_TYPE_LION_OF_TALISID        = 199;
const int CLASS_TYPE_DISCIPLE_OF_MEPH      	= 200;
const int CLASS_TYPE_SOUL_EATER            	= 201;
const int CLASS_TYPE_HENSHIN_MYSTIC        	= 202;
const int CLASS_TYPE_DRUNKEN_MASTER        	= 203;
const int CLASS_TYPE_ENLIGHTENEDFIST       	= 204;
const int CLASS_TYPE_MORNINGLORD           	= 205;
const int CLASS_TYPE_INCARNUM_BLADE        	= 206;
const int CLASS_TYPE_SHAMAN                	= 207;
const int CLASS_TYPE_PYROKINETICIST        	= 208;
const int CLASS_TYPE_SHADOWMIND            	= 209;
const int CLASS_TYPE_PSYCHIC_THEURGE       	= 210;
const int CLASS_TYPE_CEREBREMANCER         	= 211;
const int CLASS_TYPE_THRALLHERD            	= 212;
const int CLASS_TYPE_FIST_OF_ZUOKEN        	= 213;
const int CLASS_TYPE_HAVOC_MAGE            	= 214;
const int CLASS_TYPE_CONTEMPLATIVE         	= 215;
const int CLASS_TYPE_RUNECASTER            	= 216;
const int CLASS_TYPE_WARCHIEF              	= 217;
const int CLASS_TYPE_WARMIND               	= 218;
const int CLASS_TYPE_IRONMIND              	= 219;
const int CLASS_TYPE_SANCTIFIED_MIND       	= 220;
const int CLASS_TYPE_SLAYER_OF_DOMIEL      	= 221;
const int CLASS_TYPE_DISCIPLE_OF_ASMODEUS  	= 222;
const int CLASS_TYPE_DIRGESINGER           	= 223;
const int CLASS_TYPE_SUEL_ARCHANAMACH      	= 224;
const int CLASS_TYPE_FAVOURED_SOUL         	= 225;
const int CLASS_TYPE_WAR_WIZARD_OF_CORMYR  	= 226;
const int CLASS_TYPE_SKULLCLAN_HUNTER      	= 227;
const int CLASS_TYPE_TRUENAMER             	= 228;
const int CLASS_TYPE_MASTER_ALCHEMIST      	= 229;
const int CLASS_TYPE_BEREFT                	= 230;
const int CLASS_TYPE_BRIMSTONE_SPEAKER     	= 231;
const int CLASS_TYPE_SHUGENJA			    = 232;
const int CLASS_TYPE_SOHEI                 	= 233;
const int CLASS_TYPE_CRUSADER              	= 234;
const int CLASS_TYPE_SWORDSAGE				= 235;
const int CLASS_TYPE_WARBLADE				= 236;
const int CLASS_TYPE_WARMAGE               	= 237;
const int CLASS_TYPE_KNIGHT                	= 238;
const int CLASS_TYPE_FIST_DAL_QUOR         	= 239;
const int CLASS_TYPE_HANDOTWM              	= 240;
const int CLASS_TYPE_TALON_OF_TIAMAT       	= 241;
const int CLASS_TYPE_DRAGON_DEVOTEE        	= 242;
const int CLASS_TYPE_FROST_MAGE            	= 243;
const int CLASS_TYPE_WARFORGED_JUGGERNAUT  	= 244;
const int CLASS_TYPE_BATTLESMITH           	= 245;
const int CLASS_TYPE_NENTYAR_HUNTER        	= 246;
const int CLASS_TYPE_BLIGHTER              	= 247;
const int CLASS_TYPE_RAGE_MAGE             	= 248;
const int CLASS_TYPE_DRAGONHEART_MAGE      	= 249;
const int CLASS_TYPE_SWIFT_WING            	= 250;
const int CLASS_TYPE_DIAMOND_DRAGON        	= 251;
const int CLASS_TYPE_FROSTRAGER            	= 252;
const int CLASS_TYPE_CRINTI_SHADOW_MARAUDER	= 253;
const int CLASS_TYPE_SHADOW_THIEF_AMN      	= 254;

const int CLASS_TYPE_ANTI_PALADIN		   = -1;
const int CLASS_TYPE_NIGHTSTALKER          = -1; //Just here to make things compile until it gets stripped out
const int CLASS_TYPE_MINSTREL_EDGE         = -1; 
const int CLASS_TYPE_BRAWLER               = -1;
const int CLASS_TYPE_THRALL_OF_GRAZZT_D    = -1;
const int CLASS_TYPE_MASTER_HARPER_DIV     = -1;
const int CLASS_TYPE_ULTIMATE_RANGER       = -1;
const int CLASS_TYPE_MANATARMS             = -1;
const int CLASS_TYPE_BOWMAN                = -1;
const int CLASS_TYPE_VIGILANT              = -1;
const int CLASS_TYPE_ARCANE_HIEROPHANT     = -1;
const int CLASS_TYPE_ALAGHAR               = -1;
const int CLASS_TYPE_BLARCHER              = -1;
const int CLASS_TYPE_WITCH                 = -1;
const int CLASS_TYPE_TEMPLAR               = -1;
const int CLASS_TYPE_MYSTIC                = -1;
const int CLASS_TYPE_NOBLE                 = -1;
const int CLASS_TYPE_BAELNORN              = -2;


//void main (){}