{
  "__data_type": "UTP ",
  "AnimationState": {
    "type": "byte",
    "value": 0
  },
  "Appearance": {
    "type": "dword",
    "value": 157
  },
  "AutoRemoveKey": {
    "type": "byte",
    "value": 0
  },
  "BodyBag": {
    "type": "byte",
    "value": 0
  },
  "CloseLockDC": {
    "type": "byte",
    "value": 0
  },
  "Comment": {
    "type": "cexostring",
    "value": "HCR Hidden Trapdoor Trigger\r\n\r\nMake a waypoint that has a tag of dst_<tag of this trigger> and when the user opens and uses the door they will be moved to that location.\r\n\r\nThe reflex save is the distance in feet that the player can find the hidden door. \r\n\r\nThe willpower save is the DC of finding this door. for HCR you need to set it to 100+DC to work properly with active search."
  },
  "Conversation": {
    "type": "resref",
    "value": ""
  },
  "CurrentHP": {
    "type": "short",
    "value": 15
  },
  "Description": {
    "type": "cexolocstring",
    "value": {
      "0": "You look about you, suspicious, but see nothing.",
      "id": 14662
    }
  },
  "DisarmDC": {
    "type": "byte",
    "value": 15
  },
  "Faction": {
    "type": "dword",
    "value": 1
  },
  "Fort": {
    "type": "byte",
    "value": 16
  },
  "Hardness": {
    "type": "byte",
    "value": 5
  },
  "HasInventory": {
    "type": "byte",
    "value": 0
  },
  "HP": {
    "type": "short",
    "value": 15
  },
  "Interruptable": {
    "type": "byte",
    "value": 1
  },
  "KeyName": {
    "type": "cexostring",
    "value": ""
  },
  "KeyRequired": {
    "type": "byte",
    "value": 0
  },
  "Lockable": {
    "type": "byte",
    "value": 0
  },
  "Locked": {
    "type": "byte",
    "value": 0
  },
  "LocName": {
    "type": "cexolocstring",
    "value": {
      "0": "Hidden Trapdoor Trigger",
      "id": 2975
    }
  },
  "OnClosed": {
    "type": "resref",
    "value": ""
  },
  "OnDamaged": {
    "type": "resref",
    "value": ""
  },
  "OnDeath": {
    "type": "resref",
    "value": ""
  },
  "OnDisarm": {
    "type": "resref",
    "value": ""
  },
  "OnHeartbeat": {
    "type": "resref",
    "value": "hc_hb_sdtrigger"
  },
  "OnInvDisturbed": {
    "type": "resref",
    "value": ""
  },
  "OnLock": {
    "type": "resref",
    "value": ""
  },
  "OnMeleeAttacked": {
    "type": "resref",
    "value": ""
  },
  "OnOpen": {
    "type": "resref",
    "value": ""
  },
  "OnSpellCastAt": {
    "type": "resref",
    "value": ""
  },
  "OnTrapTriggered": {
    "type": "resref",
    "value": ""
  },
  "OnUnlock": {
    "type": "resref",
    "value": ""
  },
  "OnUsed": {
    "type": "resref",
    "value": ""
  },
  "OnUserDefined": {
    "type": "resref",
    "value": ""
  },
  "OpenLockDC": {
    "type": "byte",
    "value": 18
  },
  "PaletteID": {
    "type": "byte",
    "value": 10
  },
  "Plot": {
    "type": "byte",
    "value": 0
  },
  "PortraitId": {
    "type": "word",
    "value": 515
  },
  "Ref": {
    "type": "byte",
    "value": 10
  },
  "Static": {
    "type": "byte",
    "value": 1
  },
  "Tag": {
    "type": "cexostring",
    "value": "HC_PL_HIDDENDR04"
  },
  "TemplateResRef": {
    "type": "resref",
    "value": "hc_pl_hiddendr04"
  },
  "TrapDetectable": {
    "type": "byte",
    "value": 1
  },
  "TrapDetectDC": {
    "type": "byte",
    "value": 0
  },
  "TrapDisarmable": {
    "type": "byte",
    "value": 1
  },
  "TrapFlag": {
    "type": "byte",
    "value": 0
  },
  "TrapOneShot": {
    "type": "byte",
    "value": 1
  },
  "TrapType": {
    "type": "byte",
    "value": 0
  },
  "Type": {
    "type": "byte",
    "value": 0
  },
  "Useable": {
    "type": "byte",
    "value": 0
  },
  "Will": {
    "type": "byte",
    "value": 115
  }
}
