/*   Script generated by
Lilac Soul's NWN Script Generator, v. 2.0

For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625    */

//Goes on creature's OnHeartbeat. Fires when not fighting or talking.
void main()
{

object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN);

if (IsInConversation(OBJECT_SELF) || GetIsInCombat()) return;

ActionPlayAnimation(ANIMATION_LOOPING_WORSHIP, 1.0f, 99.0f);

}

