2025/09/04 Update

Implemented class titles for randomized mobs with class levels.
Full compile.
This commit is contained in:
Jaysyn904
2025-09-04 22:40:44 -04:00
parent a66fae8835
commit 5e36a8b4a6
85 changed files with 4626 additions and 249 deletions

View File

@@ -328,7 +328,7 @@
},
"GoodEvil": {
"type": "byte",
"value": 0
"value": 100
},
"HitPoints": {
"type": "short",
@@ -358,7 +358,7 @@
},
"LawfulChaotic": {
"type": "byte",
"value": 0
"value": 50
},
"Lootable": {
"type": "byte",
@@ -378,7 +378,7 @@
},
"PaletteID": {
"type": "byte",
"value": 41
"value": 40
},
"PerceptionRange": {
"type": "byte",
@@ -736,7 +736,7 @@
},
"SoundSetFile": {
"type": "word",
"value": 65535
"value": 143
},
"SpecAbilityList": {
"type": "list",
@@ -770,6 +770,26 @@
"type": "resref",
"value": "en3_gnome_l_1"
},
"VarTable": {
"type": "list",
"value": [
{
"__struct_id": 0,
"Name": {
"type": "cexostring",
"value": "SET_NAME"
},
"Type": {
"type": "dword",
"value": 3
},
"Value": {
"type": "cexostring",
"value": "Gnomish Overseer"
}
}
]
},
"WalkRate": {
"type": "int",
"value": 7