2025/11/30 Update
Updated module to NWN:EE v37-17 Updated NWNxEE libraries to latest. Associated new PRC8 module script for the GUI event. Deleted old prc_2da_cache creature from top hak as it's now unneeded. Full compile.
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@@ -77,7 +77,7 @@ const int NWNX_PLAYER_PLATFORM_SONY_PS4 = 70;
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/// @}
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/// @brief Force display placeable examine window for player
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/// @note If used on a placeable in a different area than the player, the portait will not be shown.
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/// @note If used on a placeable in a different area than the player, the portrait will not be shown.
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/// @param player The player object.
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/// @param placeable The placeable object.
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void NWNX_Player_ForcePlaceableExamineWindow(object player, object placeable);
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@@ -453,6 +453,11 @@ object NWNX_Player_GetTURD(object oPlayer);
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/// @param oPlayer The player to reload the color palette for
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void NWNX_Player_ReloadColorPalettes(object oPlayer);
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/// @brief Get the current open store of oPlayer.
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/// @param oPlayer The player.
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/// @return The open store or OBJECT_INVALID if no store is open.
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object NWNX_Player_GetOpenStore(object oPlayer);
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/// @}
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void NWNX_Player_ForcePlaceableExamineWindow(object player, object placeable)
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@@ -976,3 +981,10 @@ void NWNX_Player_ReloadColorPalettes(object oPlayer)
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NWNXPushObject(oPlayer);
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NWNXCall(NWNX_Player, "ReloadColorPalettes");
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}
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object NWNX_Player_GetOpenStore(object oPlayer)
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{
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NWNXPushObject(oPlayer);
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NWNXCall(NWNX_Player, "GetOpenStore");
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return NWNXPopObject();
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}
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