Initial Commit

Initial Commit [v1.32PRC8]
This commit is contained in:
Jaysyn904
2025-04-03 13:38:45 -04:00
parent 1213977d8c
commit b464d8da05
6922 changed files with 6176025 additions and 2 deletions

38
_module/nss/no_ai_blk.nss Normal file
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//::///////////////////////////////////////////////
//:: Default On Heartbeat
//:: NW_C2_DEFAULTE
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
This will cause blocked creatures to open
or smash down doors depending on int and
str.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Nov 23, 2001
//:://////////////////////////////////////////////
/*
NOTE: Unmodified except for this comment. Makes this
script show up as a script for this module for completeness.
*/
void main()
{
ExecuteScript("prc_npc_blocked", OBJECT_SELF);
object oDoor = GetBlockingDoor();
if(GetAbilityScore(OBJECT_SELF, ABILITY_INTELLIGENCE) >= 5)
{
if(GetIsDoorActionPossible(oDoor, DOOR_ACTION_OPEN) && GetAbilityScore(OBJECT_SELF, ABILITY_INTELLIGENCE) >= 7 )
{
DoDoorAction(oDoor, DOOR_ACTION_OPEN);
}
else if(GetIsDoorActionPossible(oDoor, DOOR_ACTION_BASH))
{
DoDoorAction(oDoor, DOOR_ACTION_BASH);
}
}
}